package com.hit.RuningGirl.sprite;

import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.hit.RuningGirl.main.Yelling;

public class GameBack {

	private Texture texture;

	public GameBack() {

		texture = Yelling.assetManager.get("images/gamebg.png");
	}

	public void render(SpriteBatch batch) {

		batch.begin();

		batch.draw(texture, 0, 0);

		batch.end();
	}
}
